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AI Insights · Timothy · January 2023

Top 5 Science Games Performance in the UK Q4 2022

In Q4 2022, the top 5 science games in the UK saw varied trends in downloads, revenue, and active users. Plague Inc. and Cell to Singularity: Evolution showed significant activity, while other apps had more modest performance.

Top 5 Science Games Performance in the UK Q4 2022

Throughout the fourth quarter of 2022, the top 5 science games on a unified platform in the United Kingdom exhibited diverse performance trends in terms of downloads, revenue, and active user engagement. Data sourced from Sensor Tower provides a comprehensive look into these metrics.

Plague Inc. from Ndemic Creations witnessed a notable increase in weekly revenue, peaking at approximately $7.2K in the final week of December. Weekly downloads for the game also saw a significant uptick, starting from around 2K and reaching over 5.4K in the last week of the quarter. Active users followed a similar upward trend, beginning at around 5.6K and more than doubling to approximately 10.2K by the end of December.

Cell to Singularity: Evolution by Computer Lunch experienced fluctuations in revenue, peaking at about $2.3K in late October before settling around $990 in the final week of December. Weekly downloads for Cell to Singularity showed a gradual decrease initially, from around 2.3K to just under 1K, but recovered to approximately 1.2K by the end of the quarter. Active users remained relatively stable, fluctuating between 9.9K and 14K.

Jetpack Joyride from Halfbrick Studios demonstrated consistent weekly revenue, averaging around $500. Weekly downloads started strong at over 5.4K but saw a decline, dropping to around 3.4K in early December before slightly recovering to approximately 4.9K by the end of the month. Active user numbers for Jetpack Joyride decreased steadily from around 42K to 38.4K.

Cell Expansion Wars by MOBIRIX showed modest revenue, peaking at about $827 in late October. Weekly downloads remained low but saw a slight increase towards the end of the quarter, rising from around 100 to 275. Active users for Cell Expansion Wars maintained a stable range, fluctuating between 1K and 1.4K.

Homo Evolution from Azur Interactive Games Limited had a consistent revenue pattern, averaging around $125. Weekly downloads grew from about 455 to 538 by the end of December. Active users for Homo Evolution showed a slight decline, starting at approximately 2.2K and ending the quarter at around 2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023